4 de noviembre de 2019

*CFP* "DRAGONS", EDITED COLLECTION ON FILM, LITERATURE, GAMING AND ONLINE CULTURE


As the popularity of mythical creatures in films and literature grows, there is one creature that remains prominent: the dragon. Dragons have become most visible recently in the cinematic versions of The Hobbit and in George R.R. Martin’s Song of Ice and Fire (Game of Thrones Series). However, there are other films, such as Dragonslayer (1981), Reign of Fire (2002), Dragonheart (1996), and the How to Train Your Dragon series (2010-2019), and numerous adult and children’s literature series that feature dragons.

This call for papers will result in four themed volumes:

  1. Dragons in Film and Television 
  2. Dragons in Children’s Literature and Graphic Novels 
  3. Dragons in Fiction and Mythology (literature aimed for adults and general myth) 
  4. Dragon Games and Online Culture


The scope of the present call is broad. All topics regarding the themes and impact of dragons in film, literature, games, and online culture will be considered. Possible topics include (non-comprehensive list):

  • Dragons as non-human animals
  •  Dragons and the environment 
  • Dragon symbolism 
  • The intersections of childhood, gender, race, and ethnicity with dragons 
  • Changes in the representations of dragons over time 
  • Visual aspects and attributes of dragons 
  • Representations of good and evil in connection with dragons


Deadline for proposals: Dec. 1, 2019
Deadline for first drafts: May 8, 2020


How to submit your proposal
Please send abstracts, a short biographical note, and the name of the volume that the paper is for to Rachel L. Carazo at rachel.carazo@snhu.edu

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