Iconography
is an approach to visual culture that seeks to interpret conventions and
meanings of representation. Used in twentieth-century art history to create
classifications of symbols, themes, and styles in formal works of Western art,
iconographic research has been applied since to subjects including music,
dance, medicine, tourism, politics, food, and urban planning. The digitization
of museum and library archives--not to mention the rapid adoption of social
media in everyday life--has further revived iconography as a needed means to
create understanding across the plethora of visual information now available
for study. For this themed section of Participations: Journal of Audience & Reception Studies, scholars and researchers are invited to explore the ways
that we might advance iconographic research for audience studies.
Visual
representations of people experiencing performance date to antiquity. Yet
visual culture remains a relatively under-theorized source for the study of
historical audiences. Especially throughout the nineteenth century,
technological developments in printing increased the circulation of published
images, offering a new expansive window onto audiencing, from public spectacle
to theater. The twentieth century was the age of photography; news coverage of
musical theater, clubs, concerts, sporting events, and other public gatherings
yielded a treasure trove of visual information.
Overall, the accumulated record
of paintings, lithographs, sketches, photographs, cartoons, and other images
feature a range of individual spectators or listeners, large crowds, fans, and
representations of behaviors like queuing, dancing, cheering, watching, and
listening. Some images celebrate the thrill of public events; others are
critical, meant to embarrass certain kinds of audience members and stake out
positions of social power. Before the digital age, it was difficult to curate
audience representations; today, however, the increasing digitization of images
from magazines, newspapers, and other ephemera has changed the possibilities
for comparison and study. How can scholars make the best sense of this ecology
of audience images?
Work
included in the themed section will consider the visual record of historical
audiences through multiple entry points, including but not limited to:
- The visual semiotics of audience representation
- The influence of publishing, fashion, art, popular culture, surveillance, and advertising in shaping depictions of audiences over time
- Changing ideas of race, gender, and class in representing audience
- Interpretations of audience behavior (looking, listening, silence, cheering, booing, rioting, etc.) in visual art
- Audiences as portrayed in specific context (sports, theater, film, music, oratory, stand-up comedy, disasters, museums, public events, etc.) or as types (fans, crowds, the fashionable, the balcony/pit, etc.)
- Iconic images of audiences in history
- Digital humanities approaches to understanding audience imagery
- Assessment of the potential of specific visual archives, both analog and digital (Artstor, Getty Images, the Library of Congress, etc.)
Submissions
are welcome from scholars from multiple disciplines and may be of any length,
though essays under 10,000 words are preferred. As an online journal,
Participationsis able to work without the restrictions usually imposed on print
journals, including greater opportunity for publishing visual material,
provided copyright restrictions are met.
For
consideration, please submit a 300-word abstract, along with a 100-word
biography, by July 15, 2019, to:
Daniel
Cavicchi
Rhode
Island School of Design
2 College
Street
Providence,
RI 02903
USA
Email:
dcavicch@risd.edu
Participations
employs an open peer-review process. Draft essays will be due late Fall 2019
for review, with final submissions completed in late Spring 2020.
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