The last three decades have witnessed a proliferation
of Gothic television programs. Some provide a platform for the Gothic’s most
fantastic mode of expression, with vampires, werewolves, and zombies invading
our screens. Closer to home but decidedly unheimlich, domestic spaces are
haunted by uncanny secrets in programs from Twin Peaks to Top of The Lake.
Still other programs, like Game of Thrones and Black Mirror, capture the
Gothic’s obsession with barbaric pasts and threatening futures. Subtle elements
of Gothic emerge in a wide range of non-Gothic programming, such as Mad Men and
Breaking Bad, revealing the true extent of the genre’s influence.
Perhaps, just as Black Mirror’s techno-mediated future
reflects – and reflects upon – the present moment, this Gothic resurgence
responds to the transformations and uncertainties of our time. In other words, we might read the Gothic, as
it repeatedly has been, as a genre that re-emerges at times of cultural
anxiety. The screens, and the streaming services that play this
Gothic programming might, then, themselves be read as “Gothic devices,” even
more transformative than the technologies that that have inspired and shaped
the Gothic narratives of past centuries.