At the heart of animation is movement, and the expression of movement is
negotiated differently across media. How then do LGBTQ+ communities
reappropriate the specificities of animation, comics, videogames, and other
forms of visual representations that rely on putting bodies into motion? How
does animation support the emergence of social and political movements from
within, between, and outside media production spaces?
Since 2010, studies of
LGBTQ+ representation in animation have steadily increased in number. From
queer readings (Halberstram 2011), to media histories (McLelland, Nagaike,
Suganuma, Welker 2015), to queer media makers (such as bisexual, non-binary
creator Rebecca Sugar and other queer animators like Noelle Stevenson and Chris
Nee), animation production has become a vital site for the study, performance,
and persistence of queer media practices. Although much conversation has been
devoted to queer readings of texts in transmedia movements, the people,
circuits, and institutions of queer animated media production have attracted
significantly less attention.
By focusing on the “politics of movement,” we intend to grasp the
convergence of
- common techniques of animation in and across multiple media platforms,
- means of mobile image production both amateur and industrial, and
- social agendas in queer communities using the motion of images to negotiate their representation and place in society.
While this issue will brush up
against the various transmedia (narrative-based, Jenkins, 2008), media mix
(image-based, Steinberg, 2012) and cross-media (toy-based, Nogami, 2015) models
and their cultural geographies across the globe, our central aim here is to
expand the knowledge and visibility of LGBTQ+ sociopolitical projects evolving
conjointly with the creation and circulation of animated images.
Producing movement in, across, and outside of media extends the
synchronization of images to networks of commodities, territories, and peoples.
Although an important amount of scholarship tends to address this question as
the “queering of texts,” we seek another point of view coming directly from the
creation of moving images itself. Such production practices are also imbricated
in and respond to geo-political and cultural contexts. How then does the
movement in between frames, vignettes, illustrations, and memes (to name a few
examples) initiate social action (be it just to produce pornography for
marginalized communities or to create conventions for amateur artists and
publics to meet)?
This issue of Synoptique: An Online Journal of Film and Moving Image Studies will focus on queer media practices and the politics of movement. When
animating LGBTQ+ images, media creators are also mobilizing queer practices,
communities, and identities. Therefore, we are particularly interested in
analyses and testimonies that examine sites of queer media production and their
animation techniques, strategies, and practices. We encourage contributions
that examine the interactions of animation within media related to animation,
such as comics and videogames, as forms of queer movement often overflow and
interact throughout multiple media platforms (Hemmann, 2015). We also invite
submissions of artwork either from queer-identifying artists and practitioners,
or pieces that explore queer movement, embodiment, and existence. Interviews,
manifestos, essays, and other forms of writing on animated movement in queer
media making are warmly welcome, as are multimedia contributions.
Suggested topics include, but are not limited to:
- The industrial or amateur structures of LGBTQ+ images production
- Movement in LGBTQ+ pornography and erotika
- Queer movement in comics, visual novels, videogames, etc.
- The strategies and places of queered images (“Queer” Media mix, Marketing, Festivals, and Conventions)
- Animated media production of the Global South (such as Brazilian Netflix show Super Drags)
- Distribution networks for LGBTQ+ animated series (TV, platforms, VOD)
- LGBTQ+ representations in animated media emerging from manga including both more mainstream (Boy’s Love, Yuri) and subcultural (so-called Bara or Gachimuchi) productions
- Local LGBTQ+ communities and their struggles expressed through moving images
- Queer movement across comics and animation
- Decolonizing sexualities
- Cosplay as queer (re)animation
We use a broad interpretation of LGBTQ+ identity, including Lesbian,
Bisexual, Gay, Trans*, Queer/Questioning, Two-Spirit, Intersex, Agender,
Asexual, Pansexual, Genderqueer, Genderfluid, Non-binary, X-gender, Genderfuck,
etc.
Essays submitted for peer review should be approximately 5,500-7,500
words and must conform to the Chicago author-date style (17th ed.). All images
must be accompanied by photo credits and captions.
We also warmly invite submissions to the review section, including
conference or exhibition reports, film festival reports, and interviews related
to the aforementioned topics. All non-peer review articles should be a maximum
of 2,500 words and include a bibliography following Chicago author-date style
(17th ed.).
Multimedia works such as digital video, gifs, still images, or more
(surprise us!) are also welcome. Works under 8MB may by hosted directly on the
Synoptique site; anything larger must be uploaded to an external site (Youtube,
Vimeo, etc). Please contact the Synoptique Board for more information on the
procedures to submit artworks.
All submissions may be written in either French or English.
Please submit completed essays or reports to the Editorial Collective
(editor.synoptique@gmail.com) issue guest editors, Kevin J. Cooley
(kevin.cooley@ufl.edu), Edmond (Edo) Ernest dit Alban (ernestedo@gmail.com),
and Jacqueline Ristola (jacqueline.ristola@gmail.com), by April 30st. We will
send notifications of acceptance by June 30st.
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