Not unlike
other media, television is undergoing major changes. The Internet, as well as
the possibilities of digitisation and storage, has contributed to the
transnational circulation of content and, most importantly, the development of
over-the-top (OTT) media services. These new digital portals (Lotz 2017), or
streaming services, offer a library of audio-visual productions online without
the intermediary of a distribution or broadcasting company. OTT services
therefore act as gateways to a wide range of audio-visual content, without
having to rely on a schedule (Lotz 2017; Wayne 2017; Johnson, 2018), which
changes our perception of the medium and deeply influences the modes of
production, distribution and reception of television itself.
In the new
industry of Internet-distributed television (Lotz 2017), it goes without saying
that the multinational company Netflix currently occupies the most enviable
position. Even though contents offered by this streaming company are not only
“televisual”, Netflix’s influence on contemporary TV productions is undeniable,
and has even been documented by a significant number of scholars. Several
topics have already been addressed, such as the question of algorithms and
Netflix’s system of recommendations (Gomez-Uribe et Hunt 2015); Netflix’s role
in the broader history of television (Jenner 2014, 2018); the multinational
company’s production/distribution strategies and their impact on viewing habits
(Matrix 2014); or the brand image and branding strategies of streaming
platforms (Wayne 2018). Whole books are dedicated to the study of Netflix and
its history (Keating 2012), its specific modes of production and distribution,
its users’ viewing patterns (Barker et Wiatrowski 2017), or its impact on the
television industry (McDonald et Smith-Rowsey 2016, Jenner 2018, Johnson 2018).
However,
this centrality of Netflix within academic publications conveys a rather
restrictive view of our media ecosystem, almost as if Netflix was the only
platform available. Indeed, publications on new forms of Internet-distributed
television mostly focus on Netflix, even when they are published outside the
United States. This situation leads us to ask: what about other OTT media
services or streaming platforms? What about local media industries? What is the
situation of other portals, whether they originate from the United States or
elsewhere, and how do they manage — or not — to secure a position in the new
industry? On the flipside, how do traditional broadcasters –– which, it must be
reminded, are still in operation today – are influenced by streaming services
and their in-house productions, and how do they try to secure (or preserve) a
position for their own company? Also, in this era of multi-platform viewing
practices, what are the various consumption and viewing habits adopted by
viewers?
This issue
of Kinephanos seeks to better understand the advent of OTT media services
(portals) and the new ways of viewing/distributing TV productions, by trying to
look beyond (or beneath) Netflix in order to provide a more complete picture of
our current TV industry. By deliberately putting aside the most popular
platform, trying to think “outside the box”, this issue wants to encourage
reflection on other streaming services and topics related to OTT, and, by doing
so, to promote diversity (whether geographic, cultural, or generic). This issue
of Kinephanos is multi-disciplinary, and therefore open to many different forms
of analysis and approaches (institutional, aesthetic, sociological, narratological,
political, cultural, feminist, queer, reception-based, etc.).
Articles
may cover, but are not limited to, the following topics:
- Other streaming platforms and websites, their economics, operations, catalog, etc.,
- The state of national televisions in the context of increasing competition with streaming services;
- The regulations in different territories regarding streaming services;
- The state of linear/traditional television (broadcasting, cable industry). The viewing habits related to linear television, and/or those adopted for streaming services and websites;
- The circulation of contents on different platforms and websites;
- Economic, political, or social issues related to new forms of over-the-top television;
- Thematic, aesthetic, narrative (etc.) analyses of TV shows developed for portals other than Netflix, and/or their influence on other media;
- The development of original content for streaming services, that is, TV shows commissioned and/or produced by those companies in order to be distributed exclusively (or primarily) on their platform;
- Since “failure studies” can also help us better understand our media industry, we are also interested in articles documenting cases of streaming services that failed or went bankrupt –in other words, that did not find their audience.
How to
submit?
Please send
an abstract, between 300 and 500 words (excluding references), in English or
French, by February 28th, 2019, to belanger.audrey@uqam.ca and
boisvert.stefany@uqam.ca
The
abstract must specify the topic and the object(s) of study, along with the
preferred methodology. Don’t forget to indicate key bibliographical references,
your name, email address, and your institutional affiliation.
Selected
contributors will be advised by email. Full papers will be submitted by summer
2019, and the exact calendar will be communicated to the accepted authors. The
issue will be released at the beginning of 2020.
Editorial
rules
Kinephanos
is a peer-reviewed journal. Each article is evaluated by double-blind peer
review. Kinephanos does not retain exclusive rights of published texts.
However, material submitted must not have been previously published elsewhere.
Future versions of the texts published in other periodicals must reference Kinephanos
as its original source.
For the
editorial guidelines, refer to the section Editorial Guidelines.
Kinephanos
accepts papers in English and in French.
Kinephanos
is a bilingual, interdisciplinary and multidisciplinary academic online
journal, which studies the issues affecting popular cultures and media. The
journal focuses mainly on films and television series, video games, emerging
technologies, as well as fan cultures. The articles we publish explore
questions about image and sound in popular culture through different
approaches, especially from film, game, media and cultural studies, and
humanities.
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