At the
heart of animation is movement, and the expression of movement is negotiated
differently across media. How then do LGBTQ+ communities reappropriate the
specificities of animation, comics, videogames, and other forms of visual
representations that rely on putting bodies into motion? How does animation
support the emergence of social and political movements from within, between,
and outside media production spaces?
Since 2010, studies of LGBTQ+
representation in animation have steadily increased in number. From queer
readings (Halberstram 2011), to media histories (McLelland, Nagaike, Suganuma,
Welker 2015), to queer media makers (such as bisexual, non-binary creator
Rebecca Sugar and other queer animators like Noelle Stevenson and Chris Nee),
animation production has become a vital site for the study, performance, and
persistence of queer media practices. Although much conversation has been
devoted to queer readings of texts in transmedia movements, the people,
circuits, and institutions of queer animated media production have attracted
significantly less attention.
By focusing
on the “politics of movement,” we intend to grasp the convergence of 1) common
techniques of animation in and across multiple media platforms, 2) means of
mobile image production both amateur and industrial, and 3) social agendas in
queer communities using the motion of images to negotiate their representation
and place in society. While this issue will brush up against the various
transmedia (narrative-based, Jenkins, 2008), media mix (image-based, Steinberg,
2012) and cross-media (toy-based, Nogami, 2015) models and their cultural
geographies across the globe, our central aim here is to expand the knowledge
and visibility of LGBTQ+ sociopolitical projects evolving conjointly with the
creation and circulation of animated images.
Producing
movement in, across, and outside of media extends the synchronization of images
to networks of commodities, territories, and peoples. Although an important
amount of scholarship tends to address this question as the “queering of
texts,” we seek another point of view coming directly from the creation of
moving images itself. Such production practices are also imbricated in and
respond to geo-political and cultural contexts. How then does the movement in
between frames, vignettes, illustrations, and memes (to name a few examples)
initiate social action (be it just to produce pornography for marginalized
communities or to create conventions for amateur artists and publics to meet)?
This issue
of Synoptique: An Online Journal of Film and Moving Image Studies will focus
on queer media practices and the politics of movement. When animating LGBTQ+
images, media creators are also mobilizing queer practices, communities, and
identities. Therefore, we are particularly interested in analyses and
testimonies that examine sites of queer media production and their animation
techniques, strategies, and practices. We encourage contributions that examine
the interactions of animation within media related to animation, such as comics
and videogames, as forms of queer movement often overflow and interact
throughout multiple media platforms (Hemmann, 2015). We also invite submissions
of artwork either from queer-identifying artists and practitioners, or pieces
that explore queer movement, embodiment, and existence. Interviews, manifestos,
essays, and other forms of writing on animated movement in queer media making
are warmly welcome, as are multimedia contributions.
Suggested
topics include, but are not limited to:
- The industrial or amateur structures of LGBTQ+ images production
- Movement in LGBTQ+ pornography and erotika
- Queer movement in comics, visual novels, videogames, etc.
- The strategies and places of queered images (“Queer” Media mix, Marketing, Festivals, and Conventions)
- Animated media production of the Global South (such as Brazilian Netflix show Super Drags)
- Distribution networks for LGBTQ+ animated series (TV, platforms, VOD)
- LGBTQ+ representations in animated media emerging from manga including both more mainstream (Boy’s Love, Yuri) and subcultural (so-called Bara or Gachimuchi) productions
- Local LGBTQ+ communities and their struggles expressed through moving images
- Queer movement across comics and animation
- Decolonizing sexualities
- Cosplay as queer (re)animation
We use a
broad interpretation of LGBTQ+ identity, including Lesbian, Bisexual, Gay,
Trans, Queer/Questioning, Two-Spirit, Intersex, Agender, Asexual, Pansexual,
Genderqueer, Genderfluid, Non-binary, X-gender, Genderfuck, etc.
Essays
submitted for peer review should be approximately 5,500-7,500 words and must
conform to the Chicago author-date style (17th ed.). All images must be
accompanied by photo credits and captions.
We also
warmly invite submissions to the review section, including conference or exhibition
reports, film festival reports, and interviews related to the aforementioned
topics. All non-peer review articles should be a maximum of 2,500 words and
include a bibliography following Chicago author-date style (17th ed.).
Multimedia
works such as digital video, gifs, still images, or more (surprise us!) are
also welcome. Works under 8MB may by hosted directly on the Synoptique site;
anything larger must be uploaded to an external site (Youtube, Vimeo, etc).
Please contact the Synoptique Board for more information on the procedures to
submit artworks.
All
submissions may be written in either French or English.
Please
submit completed essays or reports to the Editorial Collective
(editor.synoptique@gmail.com) issue guest editors, Kevin J. Cooley (kevin.cooley@ufl.edu),
Edmond (Edo) Ernest dit Alban (ernestedo@gmail.com), and Jacqueline Ristola
(jacqueline.ristola@gmail.com), by April 30st. We will send notifications of
acceptance by June 30st.
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