12th International Conference on Videogame Sciences and Arts
26-28 November 2020
Videojogos 2020 will be the 12th International Conference on Videogame
Sciences and Arts.
It is a joint organization between the School of Public Management, Communication and Tourism – Polytechnic Institute of Bragança (EsACT – IPB) and
the Portuguese Society of Videogames Sciences (SPCV).
As in previous editions, this conference will gather researchers,
professionals in the extended area of videogames, teachers and students in a
forum to discuss videogame related topics and their impact on various aspects
such as society, health, heritage, economy or education. The goal is to promote
the exchange of ideas, share experiences and results in the areas of interest,
through presentations, workshops, interactive demos and panels.
Covid-19 statement: While our intent is to run a live social event, with
the safety of attendees, speakers, volunteers and staff in mind, Videojogos
2020’s Organizing Committee is closely monitoring official guidance from public
health officials and will update any information needed regarding participation
in the conference.
We welcome long and short papers, posters, interactive demos and
workshops. All presenting new scientific results, innovative technologies, best
practices, or improvements to existing techniques and approaches in the
multidisciplinary research field of Games Research.
Suggested topics for contributions. Other topics may be included:
- Accessibility
- Aesthetics
- Audio
- Art Games
- Critical Games
- Criticism
- Design
- Development
- Games and Creativity
- Gaming Culture
- Gamification
- Gaming and Performance
- Game Studies
- Hybrid Games
- Game-based Learning
- Methodology
- Narrative
- Non-Digital Games
- Pervasive Games
- Serious Games
- Speculative Games
- Transmedia
- Technology
- VR / MR / AR
Submissions
- Papers
All Papers (short or full) selected for international publication should
be submitted in English. We will select the 40% best research papers,
peer-reviewed and ranked on the basis of originality, relevance of the results
and presentation quality, to be published with our annual Springer proceedings
volume. A second batch of papers, to be selected based on originality and
promising value of the work being developed, will be selected for a
works-in-progress volume to be published by SPCV. Accepted papers will require
that at least one representative registers in the conference to present the
work.
Submissions of Full and Short Papers should follow the Springer
Communications in Computer and Information Science (CCIS) format (see
"Information for Authors of Springer Computer Science Proceedings").
Use the Microsoft Word template for Mac or for PC. Add to your final submission
the Consent to Publish.
[Full papers: 12 – 15 pp. | Short papers: 6 – 8+ pp.]
- Posters
Posters offer the opportunity for presenters to share their work through
a quick introduction to the conference audience, followed by one-on-one
discussions next to the poster. Each submission should be 1-2 pages A0 in
length, in portrait orientation (vertical). Accepted posters will require that
at least one representative registers in the conference to present the poster in
a designated area.
Posters text should be in English. The poster design and elements
(figures and text) should be readable from a distance of 2 meters. Posters will
be displayed throughout the conference duration in large windows, for which
they should be printed previous to the conference. The submission should be
done in PDF format, based on the template provided (poster template). Add to
your final submission the Consent to Publish.
[Posters: 1 – 2 pp. A0 (vertical)]
- Interactive Demos
We welcome the submission of innovative Interactive Demos within the
areas of interest covered by the conference. Interactive proposals should be in
English. Proposals should provide a clear description of the work (1000–1200
words) and a URL (e.g. WeTransfer, Google Drive, etc...) for access to relevant
media assets. Interactive demos will be displayed throughout the conference
duration, for which they should be accompanied by technical requirements information.
Accepted interactive demos will require that at least one representative
registers in the conference to present the work. The submission should be done
in PDF format, based on the template provided (interactive template). Add to
your final submission the Consent to Publish.
[Interactive: 1000 – 1200 words description]
- Workshop
Authors may also propose Workshops within the areas of interest covered
by the conference. Proposals should be in English and provide a clear
description of the work to be conducted (1000-1200 words), technical
requirements information and, whenever needed, a URL (e.g. WeTransfer, Google
Drive, etc...) for access to relevant media assets. Accepted workshops will
require that at least one representative registers in the conference to conduct
the activities. The submission should be done in PDF format, based on the
template provided (workshop template). Add to your final submission the Consent
to Publish.
[Workshop: 1000 – 1200 words description]
Authors and their affiliation, or associate institutions, must be
omitted for all categories in initial submissions. Revisions will be
double-blind.
Proceedings will be published by Springer in their Communications in
Computer and Information Science series as a Post-conference volume.
The Communications in Computer and Information Science is a book
proceedings series by Springer and Indexed by SCOPUS, SCImago, and ISI
Proceedings.
The remaining selected papers, selected posters, interactive demos and
workshops will be published in a Proceedings Book (with ISBN) edited by SPCV.
Important dates:
- Full and short papers
- Paper Submission: 31 July
- Author notification of the review: 30 September
- Print-ready version: 9 October
- Posters
- Poster Submission: 14 September
- Poster Communication of Acceptance: 16 October
- Interactive
- Interactive Submission: 14 September
- Interactive Communication of Acceptance: 16 October
- Workshops
- Workshop Submission: 14 September
- Workshop Communication of Acceptance: 16 October
- VJ2020
- Conference: 27 to 28 November
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