Mostrando entradas con la etiqueta cultura digital. Mostrar todas las entradas
Mostrando entradas con la etiqueta cultura digital. Mostrar todas las entradas

28 de septiembre de 2021

*CFP* "MOB CENSORSHIP AND DIGITAL VIOLENCE AGAINST THE PRESS IN GLOBAL PERSPECTIVE", SPECIAL ISSUE, JOURNAL OF DIGITAL JOURNALISM

Online violence against journalists is a global phenomenon. Recent studies have documented patterns suggesting that specific groups of journalists defined by gender, ethnicity, race, sexuality, and religion, are likely targets of digital harassment, doxing and other forms of violence. Violence is perpetrated by ordinary citizens, states, and para-state actors. This special issue focuses on mob censorship in digital spaces against journalists and the press. Mob censorship is understood as violence exercised by ordinary citizens against journalists with the intention to intimidate and silence the press. The study of mob censorship sheds light into the patterns, the causes, and the effects of violence against journalism and the right of expression of citizens in the digital society. As expression has become more abundant through digital platforms, so has violence against journalists and other actors with visible, prominent positions in the public sphere.

The aim of the special issue is to contribute novel empirical findings and theoretical and conceptual innovations in the study of digital violence against the press, as well as to provide recommendations for addressing the problem. We invite theoretical and empirical contributions from around the world that address questions in the areas of mob censorship, digital hate and journalism, anti-press violence, freedom of expression, and journalistic safety. Studies grounded in various theoretical frameworks and that use different research designs and methodologies are welcome. Comparative, cross-national perspectives might be particularly useful to comprehend causes and manifestations of mob censorship in different political regimes and information contexts.

17 de septiembre de 2021

*CFP* "MEDIATING DIGITAL SOCIETY AND INDIVIDUALS: JOURNALISM AND COMMUNICATION IN THE TIMES OF UNCERTAINTY", MOSCOW READINGS CONFERENCE

On 18-19 November 2021, the Faculty of Journalism, Lomonosov Moscow State University will hold its annual Moscow Readings conference. The topic is 'Mediating Digital Society and Individuals: Journalism and Communication in the Times of Uncertainty'. The conference will be organized as a virtual event, with all sessions taking place online. Moscow Readings conferences is co-sposored by the International Association for Media and Communication Research - IAMCR, and organized in partnership with IAMCR Digital Divide Working Group, IAMCR Communication in Post- and Neo-Authoritarian Societies Working Group, IAMCR Journalism Research and Education Section, UNESCO chair in communication, European Journalism Training Association, the Global Risk Journalism Hub, and National Association of Mass Media Researchers.

Today, historical transformations affecting media industries and production such as digitalization, consolidation, deregulation and related trends identified by scholars long ago (Hamelink, 1998) amplify and accelerate due to new disruptive processes influencing media work on a global scale. This includes the rapid growth of platform power and platform convergence, the emergence of telecommunications giants as competitors in the content market, and growing concerns about sustainability of the news industry and journalism as a profession in this context (Deuze, & Prenger, 2019; Meese, 2021).

2 de septiembre de 2021

*CFP* "VIRAL LOGICS AND CYTOPATHIC EFFECTS", SPECIAL ISSUE, CULTURE, THEORY AND CRITIQUE JOURNAL

Culture, Theory and Critique is calling for submissions for a themed series to be entitled, “Viral Logics and Cytopathic Effects”. In line with the journal’s aims and scope, papers submitted for this series should address ways in which the current COVID-19 pandemic requires us to reconceptualise extant theoretical frameworks or, conversely, how these frameworks might enable us to reconfigure the viral logics that have come to dominate many different forms of culture. The critical interventions called for should then seek, metaphorically, to bring about cytopathic effects in the bodies of knowledge that are, or should be, operational in the current environment.

 

Submission Instructions

All papers will undergo a process of double blind peer review; however, in line with the accelerated timelines of this contemporary moment, we will aim to fast track the refereeing process for papers in this series. Once accepted and through the refereeing and production process, papers will be made immediately available online; we are currently negotiating for these papers to be open access but cannot confirm this as yet. Papers will appear in print issues of the journal as soon as possible, published across a number of issues as a series rather than all together in a single volume.

17 de agosto de 2021

*CFP* "OPORTUNITIES FOR INNOVATION", IMMERSIVE STORYTELLING SYMPOSIUM

Immersive Storytelling Symposium: Opportunities for Innovation

2nd and 3rd November 2021,

Lakeside Arts, Nottingham, UK, and online

 

A huge amount of R&D talent is focused on the global immersive technology market, which is estimated to be worth $95-105 billion by 2023. In the United Kingdom the Creative Industries Sector Deal draws on £72 million government funding to support this new wave of innovation. The national network of Creative Industries Clusters includes XR Stories (York), StoryFutures Academy (London) and XR+D (Bristol and Bath). The Audience of the Future demonstrator programme is producing unique experiences spearheaded by renowned cultural institutions like the Royal Shakespeare Company, Natural History Museum and Royal Opera House. These initiatives are designed to establish the UK’s position in an international marketplace that encompasses everything from Dreamscape Immersive’s location-based VR attractions, to Museum of Ice Cream’s multi-sensory installations, to Punch Drunk’s immersive theatre shows. Just this small selection of examples is spread across the USA, Singapore, Dubai and China.

28 de julio de 2021

*CFP* "BLACK AND QUEER, MUSIC ON SCREEN", ISSUE 6.2, LIQUID BLACKNESS: JOURNAL OF AESTHETICS AND BLACK STUDIES

This special issue of liquid blackness: journal of aesthetics and black studies proposes to work on Black Queer expression in audiovisual musics cutting across histories of the avant-garde, popular audiovisuality, and frameworks both transnational and critically transhistorical. The goal of the issue is to set up the framework for a survey of Black and Queer musicality in audiovisual media so as to suggest “non-contemporaneous” dialogues between and across historical registers and media platforms, so that the critical expressive power of non-conforming persons of color become a given rather than an alibi, an absence, or a projection.
 
 
Topics List
  • Black queer practices of exceeding and disabling technology in the form of musical, audiovisual technics
  • Archival recovery, fictive archiving, and critical fabulation of the archive through voice, sound, music, and musical audiovisuality

26 de julio de 2021

*CFP* CALL FOR PARTICIPATION, THE 1ST GAMES AND SOCIAL IMPACT MEDIA RESEARCH LAB CONFERENCE

 The 1st Games and Social Impact Media Research Lab Conference (GLOW2021)


October 22, 2021 (Online)
 

The potential of games for social impact and inclusion is vast and ever-evolving. The Games and Social Impact Media Research Lab (GLOW) was created at Lusófona University to research, discover, and foster links between games studies in academia and civil society through educational and knowledge exchanges. GLOW’s main research interests are the social impact of games and play and how this impact can be transformed and advanced. A number of social groups continue to be underrepresented in the games industry’s priorities, and design knowledge needs to expand in relation to these groups and their specificities. GLOW is meant to advance existing research in the relationship between games and social outcomes, strengthening the sharing and production of new data evidence, new methodologies, and approaches in the field.

*CFP* CALL FOR PARTICIPATION, I INTERNATIONAL CONFERENCE VISUAL MOTIFS OF POWER AND THE PUBLIC SPHERE

I International Conference Visual Motifs of Power and the Public Sphere


20 & 21 September, 2021
 
 
There is a significant tradition of studies on political iconography inspired by the central figure of Aby Warburg, which is continued on through Erwin Panofsky, Horst Bredekamp, Monica Centanni, Georges Didi-Huberman, and Patrick Boucheron, as well as the aforementioned Carlo Ginzburg. His emphasis on the central role played by visual motifs in the construction of public space converges with the investigations carried out by a large number of theorists from other fields, such as theory and art criticism (Boris Groys, Hito Steyerl, Harun Farocki), political philosophy (Giorgio Agamben), film studies (Nicole Brenez, Alain Bergala, Emmanuelle André), photography theory (Ariella Azoulay), social semiotics (Theo van Leeuwen), cognitive iconology (Ian Verstegen) and production studies (Banks, Caldwell, Du Guy, Thompson, and Burns), all of which pay attention to the levels of awareness and control over the images produced, whether in film and photojournalism, in the praxis of TV documentaries and reports or in online productions.

15 de junio de 2021

*CFP* "CREATIVITY AND INNOVATIONS IN THEATRE, MEDIA AND CULTURAL PRODUCTION: VISIONS AND VALUES FOR THE FUTURE", CONFERENCE

 "Creativity and Innovations in Theatre, Media and Cultural Production: Visions and Values for the Future"


17-19 November 2021


The deadline for submitting proposals is June 30 2021. Please fill the online form for the paper presentations and panel sessions available at this link
 
Conference topics include, but are not limited to:

- Cultural management and policy:
  • New organizational models in the field of culture

3 de junio de 2021

*CFP* "CULTURA DIGITAL, NUEVAS FORMAS DE OPRESIÓN, RESISTENCIA Y SUBVERSIÓN", NÚMERO DICIEMBRE 2021, VIRTUALIS: REVISTA DE CULTURA DIGITAL

El desarrollo de la tecnología digital responde a una epistemología que fortalece la estructura y la cultura hegemónica: patriarcal, eurocentrada y capitalista. De tal forma, predomina la idea de lo que Paola Ricaurte (2019) denomina como el vigente y pujante paradigma de datos, el cual amplifica las formas históricas de colonización y opresión. En consecuencia, emergen inéditas formas de disciplinamiento del cuerpo social, tales como la represión algorítmica, la apropiación de datos y la fabricación del consentimiento (Treré, 2016). Este escenario se agudiza por la creciente plataformización de la vida social, la cual concentra el poder y compromete los valores asociados al bien común (Van Dijck, 2020).

En este contexto, Tendayi Achiume investigadora de la Universidad de California y relatora especial sobre racismo en las Naciones Unidas, señala que la inteligencia artificial, el reconocimiento facial, los algoritmos y abuso de macrodatos fomentan la discriminación y el control social de grupos que son frecuentemente racializados y criminalizados, como son las personas migrantes, transgénero, afrodescendientes e indígenas (ONU, 2020).

*CFP* "DESIGUALDADES DE GÉNERO EN LA COMUNICACIÓN Y CULTURA DIGITALES", NÚMERO 16, RAEIC: REVISTA ESPAÑOLA DE LA ASOCIACIÓN ESPAÑOLA DE INVESTIGACIÓN DE LA COMUNICACIÓN

RAEIC, Revista Española de la Asociación Española de Investigación de la Comunicación abre su llamada a propuestas para los artículos del monográfico sobre “Audiencias críticas y activas. De consumidores a ciudadanos”.

Las propuestas recibidas serán enviadas para su evaluación a un Comité de Evaluación. A continuación, se remitirá a todos los autores/as una respuesta sobre la resolución del proceso de revisión de su original. Para proteger el anonimato, el texto remitido deberá incluir en una página separada del texto principal, el nombre del autor, la dirección electrónica y postal y el currículo abreviado (máximo cinco líneas). Todos los textos propuestos estarán escritos, con carácter preferente, en español, pero también se admiten textos en catalán, gallego, francés, inglés, italiano, portugués y euskera. Los textos deberán ser originales y no estar sometidos a procesos de evaluación por ninguna otra publicación.

Los artículos que se remitan a la revista no podrán exceder las 7.000 palabras (en el recuento deberán incluir todas las palabras que figuren en el texto propuesto por los autores:  sus nombres, títulos, resumen, bibliografía, etc.). Serán descartados en un inicio todos aquellos que no cumplan este requisito y las normas publicadas en la página web de esta revista.

1 de junio de 2021

*CFP* "DESIGNING FOR PLAY AS A CULTURAL PARTICIPATION CHILDHOOD. SEEKING NEW GROUNDS", SPECIAL ISSUE, REVISTA CONJUNCTIONS: TRANSDISCIPLINARY JOURNAL OF CULTURAL PARTICIPATION

This special issue of Conjunctions. Transdisciplinary Journal of Cultural Participation invites contributions that explore children's play as cultural participation and production empirically and theoretically, especially in how we can design for cultural participation and production.

The recognition of the importance of play in childhood is deeply rooted in the Nordic research on child culture. For years the Nordic studies of children have been defending children's right to unguided play, driven by the participants as a fundamental condition for participatory cultural practice in childhood. At the same time, the conditions for children's play have changed fundamentally, and as a result of this, the conditions for children having the possibilities to explore their capacity as cultural producers have also changed. We have seen a decline in children’s traditional and self-governed participatory play culture. The unguarded play has become scarce, replaced by monitored places and transparent architecture in day-care, kindergarten, schools, and homes. This creates new challenges for contemporary play research and practices if we still want to promote play as cultural participation and production.

The question is how we can design for play, driven by the participants. Design for play in that sense demands high awareness of how we think and define play in theory as well as in everyday practice, addressing the possibilities for participation as productive play culture.

7 de mayo de 2021

*CFP* "OLD MEDIA PERSISTENCE", ECREA VIRTUAL POSTCONFERENCE

Old Media Persistence

An ECREA virtual postconference co-organized by three ECREA Thematic Sections:

Communication History, Radio & Sound section, Television Studies

 

Media and communication studies today especially focus on questions surrounding how digital media and digitization have changed and revolutionized previous media ecologies. Funding opportunities, PhD dissertations, journals and books on digitization and the relevance of digital media are overwhelming. This joint ECREA post conference, organized by the Communication History, Radio & Sound, and Television Studies Sections, invites colleagues to focus on and discuss claims that studying old media is imperative and still fully relevant to understand our contemporary media landscapes. In several media sectors, traditional media, such as television and radio, printing, analog photography and music, are still the most profitable businesses. The integration of old and new media seems to be more effective than disruptive models, and the so-called “old media” are still used and appreciated by media audiences worldwide. This post conference invites empirical and theoretical contributions from different angles. Potential topics may include, but are not limited to:

25 de marzo de 2021

*CFP* "NEW MEDIA, INTERACTIVE AUDIENCES, AND THE VIRTUAL. NEXT GENERATION NARRATIVES", SPECIAL ISSUE, JOURNAL OF THE NEW TECHNO HUMANITIES

This new journal targets at the creative aspect of the humanities still to be fully recognized in the established classification and methodology of disciplines. By embracing the practical extension of the latest scientific and technological methods, the journal aims to provide a forum for transdisciplinary discussion and in-depth analysis on the nature and development of humanities, as well as the latter's interface with other disciplines.

The journal welcomes contributions from the pragmatic and experimental approaches by employing new technological methodologies, such as computational methods, visualization, data archives, processing and interaction, or surveys. The journal also welcomes philosophical, hermeneutic, critical, rhetorical, and historical approaches to interpretations of scientific and technological phenomena, focusing on their ontologies, nature, histories, methodologies and prospect of development. New Techno Humanities will publish original research articles, review articles and book reviews on the topics including, but not limited to Methodology, Authorship attribution/ stylometry/ stylistics, Modelling, digital visualization, Digital cultural heritage, Digital cultural heritage, Data visualization, statistical analysis, big data, Semantic web technology, network theory, Translation studies with technological methods, Corpus analysis, and Textual analysis.

17 de marzo de 2021

*CFP* "NEW NARRATIVES, RACIALIZATION, GLOBAL CRISES, AND SOCIAL ENGAGEMENT", INTERACTIVE FILM AND MEDIA CONFERENCE 2021

IFM Conf 2021, Interactive Film and Media Conference 2021

New Narratives, Racialization, Global Crises, and Social Engagement

Ryerson University (Canada), The Glasgow School of Art (Scotland), University of Sao Paulo (Brazil), The University of Texas at Dallas (USA)

(virtual) August 5-7, 2021

 

This virtual edition of the Interactive Film and Media conference on ‘new narratives, racialization, global crises, and social engagement’ is dedicated to the development, analysis, and research processing of the digital experience that is transforming our contemporary world vision through the immense range of storytelling practices, including visual arts, cinema, digital/graphic/interactive narratives, virtual reality, games, etc. The purpose of this conference is to bring together researchers and practitioners working in diverse disciplinary areas to establish an interdisciplinary framework for research on contemporary narratives, including case studies of the multimodal narratives across media and cultures.

1 de marzo de 2021

*CFP* "OPPORTUNITIES AND CHALLENGES FOR COMPUTATIONAL SOCIAL SCIENCE METHODS", BOOK CHAPTER

We are living in a digital era where most of our daily activities take place both through applications and computers. This causes the big data phenomenon which is an important subject for scientific research with increasing of available tools and processing power. As a natural outcome of this trend, a growing number of social science scholars are using computational methods for analyzing social behavior. Theories of social sciences such as agenda setting, selective exposure and two-step of information flow have been using as a theoretical backbone by many computational researchers. The methods of computational social science do not mean that a method is only executed on a computer – social science scholars have been using computers in their research for a long time. Computational social science methods in research are expansion and enhancement of the existing methodological toolbox.

 

Objective

12 de febrero de 2021

*CFP* "WHAT DOES THE ALGORITHM WANT? PSYCHOANALYSIS AND THE CRITIQUE OF DIGITAL CULTURE", SPECIAL ISSUE, CLCWEB

This special issue of CLCWeb asks: “What does the algorithm want?” Contributions are invited from scholars working in the area of psychoanalysis and digital/online media.

What does psychoanalytic criticism offer us as a practice for critically interrogating digital and online media?

Who among us does not already know about the critique of digital platforms? We hear all the time about big tech, big data, platform capitalism, communicative capitalism, surveillance capitalism, control society, and so forth. The Edward Snowden leaks about the PRISM program in 2013 provided evidence for what we all already secretly believed: that our online interactions and communications are all the time being monitored and collected by mega corporations and the government. 

The Cambridge Analytica scandal, revealed by whistle blower, Christopher Wylie, in 2018 taught us even more about the ways platforms manipulate users’ views of the world and the ways this impacts our actions and behaviours, our ethics and our politics.

18 de enero de 2021

*CFP* "MEDIA EVENTS IN THE AGE OF GLOBAL, DIGITAL NETWORKS", 2022 VOLUME, SPECIAL ISSUE, THE NORDIC JOURNAL OF MEDIA STUDIES 2022

In today’s media saturated environment, the battle for attention is more intensive than ever. Still, some events stand out and gather attention and momentum on a greater scale, for example large-scale sports events, presidential inaugurations, state funerals, the Eurovision Song Contest, major terrorist attacks, and natural disasters.

Media events is a recurring concept that points to both continuities and changes in our media landscape. Revisiting this concept constitutes a focal point for analysis of the complex role of media in a highly globalised and networked society. Dayan and Katz’s seminal study Media Events: The Live Broadcasting of History (1992) provided a first, important framework for understanding the media’s construction of key historical events. This book concerned the ability of broadcast media to create ritual events that break with the routines of everyday life, unite audiences, and form shared frames of reference. Dayan and Katz foregrounded the integrative function of the media and focused primarily on celebratory events.

18 de diciembre de 2020

*CFP* "REDES DIGITALES COMO ESPEJOS SOCIOTÉCNICOS DE IBEROAMÉRICA", NUMERO 147, CHASQUI: REVISTA LATINOAMERICANA DE COMUNICACIÓN

Chasqui, Revista Latinoamericana de Comunicación extiende a la comunidad académica un saludo y llamado a participar en el monográfico de su número 147 sobre Redes digitales como espejos sociotécnicos de Iberoamérica que se publicará en agosto de 2021 dentro de la celebración especial por los 40 años de su segunda fase, iniciada en 1981.

Este monográfico convoca a artículos iberoamericanos enfocados en examinar las redes sociales digitales desde una perspectiva panorámica, con los efectos que las relaciones sociotécnicas (Latour, 2012) tienen sobre los individuos, las comunidades y las sociedades. Se espera, por tanto, recibir estudios y ensayos que aborden las redes como un espejo tecnológico, no solo como en el espejo enterrado de Carlos Fuentes, sino ampliado por las potencialidades técnicas y conectadas por redes de cultura y comunicación. Como sugiere Martins (2018), las tecnologías de la información y comunicación posibilitan una circunnavegación tecnológica, que articula el sentido de comunidad cultural a través de las redes transculturales y transnacionales de conocimiento, mediante la constitución de los ejes digitales. Esa transnacionalidad de la investigación iberoamericana resiste al aislamiento de la ciencia impuesto por el idioma inglés frente al español y al portugués.

28 de octubre de 2020

*CFP* "GLOBAL CRISES", 2ND COMMUNICATION, MEDIA AND JOURNALISM RESEARCH GROUP PGR/ECR CONFERENCE

2nd Communication, Media and Journalism Research Group PGR/ECR Conference

Global Crises

14th January 2021

Hosted Online by the Department of Journalism Studies, University of Sheffield

 

The second Communication, Media and Journalism Research Group Conference aims to unite postgraduate researchers and early career academics whose research lies in the interconnected fields of communication, media and journalism. This one day online conference focuses on the broad theme of crisis. We are interested in engaging with the interrelationships between political, economic, healthcare and media industry crises, both past and present. 

5 de octubre de 2020

*CFP* "COMUNICACIÓN Y CULTURA DIGITAL", Nº 146 (2020), REVISTA MEXICANA DE COMUNICACIÓN

Podría decirse que la era actual se enfrenta a aquello que podemos nombrar como la presencia del acontecimiento visual (Mirzoeff, 2003) o como una constante pulsión icónica (Mandoki, 2004) en los medios de comunicación, en los espacios públicos y en los ámbitos privados. Dar forma visual a aquello que no estaba destinado a conformar imágenes constituye una actividad creciente de la época contemporánea. Más allá de la prevalencia de las brechas tecnológicas, producir o atestiguar materiales gráficos se ha convertido en una posibilidad completamente cotidiana. Personas, grupos, instituciones o medios producen representaciones visuales del mundo motivados por múltiples intencionalidades.

La dinámica del acontecer visual está caracterizada por millones de imágenes que circulan en medios, plataformas informáticas, feeds de redes sociodigitales, pantallas y espacios materiales o digitales. Además, tiene una conexión permanente con los procesos de la comunicación humana. Esta relación profunda y compleja ofrece una apertura permanente para los estudiosos de ambos fenómenos toda vez que la cultura visual y la comunicación pueden comprenderse como dos campos cuya articulación da lugar a un sinnúmero de temas de análisis.